Components |
TArray<UActorComponent*> |
0x60 |
|
AllComponents |
TArray<UActorComponent*> |
0x70 |
|
Location |
FVector |
0x80 |
|
Rotation |
FRotator |
0x8c |
|
DrawScale |
float |
0x98 |
|
DrawScale3D |
FVector |
0x9c |
|
PrePivot |
FVector |
0xa8 |
|
DetachFence |
FRenderCommandFence |
0xb4 |
|
CustomTimeDilation |
float |
0xb8 |
|
Physics |
EPhysics |
0xbc |
|
RemoteRole |
ENetRole |
0xbd |
|
Role |
ENetRole |
0xbe |
|
CollisionType |
ECollisionType |
0xbf |
|
ReplicatedCollisionType |
ECollisionType |
0xc0 |
|
TickGroup |
ETickingGroup |
0xc1 |
|
Owner |
AActor* |
0xc4 |
|
Base |
AActor* |
0xcc |
|
Timers |
TArray<FTimerData> |
0xd4 |
|
bStatic : 1 |
uint32_t |
0xe4 |
|
bHidden : 1 |
uint32_t |
0xe4 |
|
bNoDelete : 1 |
uint32_t |
0xe4 |
|
bDeleteMe : 1 |
uint32_t |
0xe4 |
|
bTicked : 1 |
uint32_t |
0xe4 |
|
bOnlyOwnerSee : 1 |
uint32_t |
0xe4 |
|
bTickIsDisabled : 1 |
uint32_t |
0xe4 |
|
bServerTickIsDisabled : 1 |
uint32_t |
0xe4 |
|
bWorldGeometry : 1 |
uint32_t |
0xe4 |
|
bIgnoreRigidBodyPawns : 1 |
uint32_t |
0xe4 |
|
bOrientOnSlope : 1 |
uint32_t |
0xe4 |
|
bIgnoreEncroachers : 1 |
uint32_t |
0xe4 |
|
bPushedByEncroachers : 1 |
uint32_t |
0xe4 |
|
bDestroyedByInterpActor : 1 |
uint32_t |
0xe4 |
|
bRouteBeginPlayEvenIfStatic : 1 |
uint32_t |
0xe4 |
|
bIsMoving : 1 |
uint32_t |
0xe4 |
|
bAlwaysEncroachCheck : 1 |
uint32_t |
0xe4 |
|
bHasAlternateTargetLocation : 1 |
uint32_t |
0xe4 |
|
bCanStepUpOn : 1 |
uint32_t |
0xe4 |
|
bNetTemporary : 1 |
uint32_t |
0xe4 |
|
bOnlyRelevantToOwner : 1 |
uint32_t |
0xe4 |
|
bNetDirty : 1 |
uint32_t |
0xe4 |
|
bAlwaysRelevant : 1 |
uint32_t |
0xe4 |
|
bReplicateInstigator : 1 |
uint32_t |
0xe4 |
|
bReplicateMovement : 1 |
uint32_t |
0xe4 |
|
bSkipActorPropertyReplication : 1 |
uint32_t |
0xe4 |
|
bUpdateSimulatedPosition : 1 |
uint32_t |
0xe4 |
|
bTearOff : 1 |
uint32_t |
0xe4 |
|
bOnlyDirtyReplication : 1 |
uint32_t |
0xe4 |
|
bAlwaysInformOfTimelapse : 1 |
uint32_t |
0xe4 |
|
bNetTimelapse : 1 |
uint32_t |
0xe4 |
|
bNetTimelapseInit : 1 |
uint32_t |
0xe4 |
|
bNetTimelapsePost : 1 |
uint32_t |
0xe8 |
|
bAllowFluidSurfaceInteraction : 1 |
uint32_t |
0xe8 |
|
bDemoRecording : 1 |
uint32_t |
0xe8 |
|
bDemoOwner : 1 |
uint32_t |
0xe8 |
|
bForceDemoRelevant : 1 |
uint32_t |
0xe8 |
|
bNetInitialRotation : 1 |
uint32_t |
0xe8 |
|
bReplicateRigidBodyLocation : 1 |
uint32_t |
0xe8 |
|
bKillDuringLevelTransition : 1 |
uint32_t |
0xe8 |
|
bExchangedRoles : 1 |
uint32_t |
0xe8 |
|
bConsiderAllStaticMeshComponentsForStreaming : 1 |
uint32_t |
0xe8 |
|
bDebug : 1 |
uint32_t |
0xe8 |
|
bPostRenderIfNotVisible : 1 |
uint32_t |
0xe8 |
|
s_bThrottleNetRelevancy : 1 |
uint32_t |
0xe8 |
|
m_bHasThreadedWork : 1 |
uint32_t |
0xe8 |
|
bForceNetUpdate : 1 |
uint32_t |
0xe8 |
|
bPendingNetUpdate : 1 |
uint32_t |
0xe8 |
|
bHardAttach : 1 |
uint32_t |
0xe8 |
|
bIgnoreBaseRotation : 1 |
uint32_t |
0xe8 |
|
bShadowParented : 1 |
uint32_t |
0xe8 |
|
bSkipAttachedMoves : 1 |
uint32_t |
0xe8 |
|
bCanBeAdheredTo : 1 |
uint32_t |
0xe8 |
|
bCanBeFrictionedTo : 1 |
uint32_t |
0xe8 |
|
bHurtEntry : 1 |
uint32_t |
0xe8 |
|
bGameRelevant : 1 |
uint32_t |
0xe8 |
|
bMovable : 1 |
uint32_t |
0xe8 |
|
bDestroyInPainVolume : 1 |
uint32_t |
0xe8 |
|
bCanBeDamaged : 1 |
uint32_t |
0xe8 |
|
bShouldBaseAtStartup : 1 |
uint32_t |
0xe8 |
|
bPendingDelete : 1 |
uint32_t |
0xe8 |
|
bCanTeleport : 1 |
uint32_t |
0xe8 |
|
bAlwaysTick : 1 |
uint32_t |
0xe8 |
|
bBlocksNavigation : 1 |
uint32_t |
0xe8 |
|
BlockRigidBody : 1 |
uint32_t |
0xec |
|
bCollideWhenPlacing : 1 |
uint32_t |
0xec |
|
bCollideActors : 1 |
uint32_t |
0xec |
|
bCollideWorld : 1 |
uint32_t |
0xec |
|
bCollideComplex : 1 |
uint32_t |
0xec |
|
bBlockActors : 1 |
uint32_t |
0xec |
|
bProjTarget : 1 |
uint32_t |
0xec |
|
bBlocksTeleport : 1 |
uint32_t |
0xec |
|
bMoveIgnoresDestruction : 1 |
uint32_t |
0xec |
|
bProjectileMoveSingleBlocking : 1 |
uint32_t |
0xec |
|
bNoEncroachCheck : 1 |
uint32_t |
0xec |
|
bCollideAsEncroacher : 1 |
uint32_t |
0xec |
|
bPhysRigidBodyOutOfWorldCheck : 1 |
uint32_t |
0xec |
|
bComponentOutsideWorld : 1 |
uint32_t |
0xec |
|
bForceOctreeSNFilter : 1 |
uint32_t |
0xec |
|
bForceOctreeMNFilter : 1 |
uint32_t |
0xec |
|
bForceOctreeMNFilterAuthorityOnly : 1 |
uint32_t |
0xec |
|
bRigidBodyWasAwake : 1 |
uint32_t |
0xec |
|
bCallRigidBodyWakeEvents : 1 |
uint32_t |
0xec |
|
bWhitelistCollisionWarning : 1 |
uint32_t |
0xec |
|
bBounce : 1 |
uint32_t |
0xec |
|
bJustTeleported : 1 |
uint32_t |
0xec |
|
bSupportNetIrrelevant : 1 |
uint32_t |
0xec |
|
bClientSideOnly : 1 |
uint32_t |
0xec |
|
bEnableMobileTouch : 1 |
uint32_t |
0xec |
|
bNetInitial : 1 |
uint32_t |
0xec |
|
bNetOwner : 1 |
uint32_t |
0xec |
|
bNetRelevant : 1 |
uint32_t |
0xec |
|
bNetAcked : 1 |
uint32_t |
0xec |
|
bHiddenEd : 1 |
uint32_t |
0xec |
|
bEditable : 1 |
uint32_t |
0xec |
|
bHiddenEdGroup : 1 |
uint32_t |
0xec |
|
bHiddenEdLayer : 1 |
uint32_t |
0xf0 |
|
bHiddenEdCustom : 1 |
uint32_t |
0xf0 |
|
bHiddenEdTemporary : 1 |
uint32_t |
0xf0 |
|
bHiddenEdLevel : 1 |
uint32_t |
0xf0 |
|
bHiddenEdScene : 1 |
uint32_t |
0xf0 |
|
bEdShouldSnap : 1 |
uint32_t |
0xf0 |
|
bTempEditor : 1 |
uint32_t |
0xf0 |
|
bPathColliding : 1 |
uint32_t |
0xf0 |
|
bPathTemp : 1 |
uint32_t |
0xf0 |
|
bScriptInitialized : 1 |
uint32_t |
0xf0 |
|
bLockLocation : 1 |
uint32_t |
0xf0 |
|
bForceAllowKismetModification : 1 |
uint32_t |
0xf0 |
|
bReplicateBotRankId : 1 |
uint32_t |
0xf0 |
|
bNoTick : 1 |
uint32_t |
0xf0 |
|
bDebugEffectIsRelevant : 1 |
uint32_t |
0xf0 |
|
bUpdateHavokPos : 1 |
uint32_t |
0xf0 |
|
bHavokPosOnlyUseCollisionComponent : 1 |
uint32_t |
0xf0 |
|
c_bJustStartedTimelapsePlayback : 1 |
uint32_t |
0xf0 |
|
c_bJustEndedTimelapsePlayback : 1 |
uint32_t |
0xf0 |
|
m_bCanBaseOn : 1 |
uint32_t |
0xf0 |
|
m_bSupportsRelativeLocationBase : 1 |
uint32_t |
0xf0 |
|
m_bComplexOccluder : 1 |
uint32_t |
0xf0 |
|
m_bCanPlayFirstPersonAkEvent : 1 |
uint32_t |
0xf0 |
|
SkelMeshCompTickTag |
int32_t |
0xf4 |
|
NetTag |
int32_t |
0xf8 |
|
IndexInTickList |
int32_t |
0xfc |
|
LastSlowRelevancyCheckTime |
float |
0x100 |
|
NetUpdateTime |
float |
0x104 |
|
NetUpdateFrequency |
float |
0x108 |
|
NetPriority |
float |
0x10c |
|
LastNetUpdateTime |
float |
0x110 |
|
TimeSinceLastTick |
float |
0x114 |
|
Instigator |
APawn* |
0x118 |
|
WorldInfo |
AWorldInfo* |
0x120 |
|
LifeSpan |
float |
0x128 |
|
CreationTime |
float |
0x12c |
|
LastRenderTime |
float |
0x130 |
|
Tag |
FName |
0x134 |
|
InitialState |
FName |
0x13c |
|
Layer |
FName |
0x144 |
|
Group |
FName |
0x14c |
|
HiddenEditorViews |
FQWord |
0x154 |
|
Touching |
TArray<AActor*> |
0x15c |
|
Children |
TArray<AActor*> |
0x16c |
|
LatentFloat |
float |
0x17c |
|
LatentSeqNode |
UAnimNodeSequence* |
0x180 |
|
PhysicsVolume |
APhysicsVolume* |
0x188 |
|
Velocity |
FVector |
0x190 |
|
Acceleration |
FVector |
0x19c |
|
AngularVelocity |
FVector |
0x1a8 |
|
BaseSkelComponent |
USkeletalMeshComponent* |
0x1b4 |
|
BaseBoneName |
FName |
0x1bc |
|
Attached |
TArray<AActor*> |
0x1c4 |
|
RelativeLocation |
FVector |
0x1d4 |
|
RelativeRotation |
FRotator |
0x1e0 |
|
CollisionComponent |
UPrimitiveComponent* |
0x1ec |
|
OverlapTag |
int32_t |
0x1f4 |
|
RotationRate |
FRotator |
0x1f8 |
|
PendingTouch |
AActor* |
0x204 |
|
DatabaseFieldName |
FName |
0x20c |
|
MessageClass |
ULocalMessage* |
0x214 |
|
BotRankId |
int32_t |
0x21c |
|
SupportedEvents |
TArray<USequenceEvent*> |
0x220 |
|
GeneratedEvents |
TArray<USequenceEvent*> |
0x230 |
|
LatentActions |
TArray<USeqAct_Latent*> |
0x240 |
|
LocationPackedKey |
int32_t |
0x250 |
|
LocationPrev |
FVector |
0x254 |
|
m_fLastOcclusionCheckTime |
float |
0x260 |
|
m_fOcclusionCheckInterval |
float |
0x264 |
|
m_fOcclusionNormalization |
float |
0x268 |
|
m_fLastOcclusionCheckLocation |
float |
0x26c |
|
m_fOcclusionCheckDist |
float |
0x270 |
|
m_fOcclusionAmount |
float |
0x274 |
|
m_fMaxDistForOcclusionPathfinding |
float |
0x278 |
|
m_fMaxDistForOcclusionCheck |
float |
0x27c |
|