Classes

AAIController

AController > AActor > UObject

Function Flags Offset Share
char CanFireWeapon(AWeapon* Wpn, char FireModeNum) RequiredAPI|Public 0x91670
void NotifyWeaponFinishedFiring(AWeapon* W, char FireMode) Public 0x91670
void NotifyWeaponFired(AWeapon* W, char FireMode) Public 0x91670
void GetPlayerViewPoint(FVector& out_Location, FRotator& out_Rotation) Native|Public|HasOutParms 0x4382b0
void SetTeam(int32_t inTeamIdx) RequiredAPI|Event|Public 0x91670
void DisplayDebug(AHUD* HUD, float& out_YL, float& out_YPos) RequiredAPI|NetRequest|Public|HasOutParms 0x91670
void Reset() RequiredAPI|Public 0x91670
void PreBeginPlay() RequiredAPI|Event|Public 0x91670